Phranque in God of War: Laufey — the talking cube, explained

Updated Info updated 2026-06-03 · 3 min read

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Quick Answer

Phranque (pronounced “Frank”) is a curious, earnest talking cosmic cube — one of Faye's two companions in the Everywhen, voiced by Jack Quaid. Part big blue block of personality, part combat partner and trampoline, he was the breakout star of the reveal.

Who is Phranque?

The official PlayStation Blog describes Phranque as “a curious cosmic cube with an earnest disposition” who “will do whatever it takes to protect his friends and the creatures of the Everywhen.” Faye first meets him after she's thrown into captivity early in the demo — the cube has a sword stuck inside it and helps her escape. Along with Rue, Phranque is one of the companions who reveals to Faye that this place is the afterlife of the gods.

What Phranque does

Phranque assists in combat and exploration. In a fight he rams into enemies — and, in the moment everyone clipped from the reveal, Faye bounces off him like a trampoline to launch into the air for aerial combos. He blocks, rams, and doubles as a launch pad while Faye crosses the worlds of the afterlife trying to get home.

Quick facts

Name
Phranque
say “Frank”
Type
Cosmic cube
talking companion
Voice
Jack Quaid
The Boys
Role
Combat + mount
rams & trampoline

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