God of War: Laufey combat — the sword, Rue & the Golden Hand

Updated Info updated 2026-06-03 · 5 min read

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God of War: Laufey rebuilds combat around Faye. She wields a massive magical sword bound to the ribbon guardian Rue (not the Blades or the Leviathan Axe), chaining fast ground-to-air combos — and her signature Golden Hand move literally tears an enemy's soul out of its body. The studio also brings back a jump button and aerial combat for the first time in 13 years.

The new weapon: a magical sword bound to Rue

Faye is no stranger to legendary weapons — she was the previous owner of the Leviathan Axe. But here she wields something new: upon arriving in the Everywhen, she earns the trust of the sword's guardian Rue enough to use the blade. It's a massive, one-handed sword paired with soul-manipulation abilities — “Faye nimbly hacks away at foes, including popping them skyward for air juggles, while using her free hand to utilize an array of magical abilities, such as blocking attacks.” The enchanted ribbon Rue whips out during strikes to reach distant enemies.

High-mobility combat: the jump button returns

The biggest structural change from Kratos's combat is mobility. Per the PlayStation Blog, “by allowing Faye to move easily between ground and air without halting the action, we've refined a hyper-responsiveness to her combat.” A long-rumored detail is now confirmed: God of War: Laufey brings back a dedicated jump button and aerial combat — absent from the series for 13 years. Speed, control and momentum define the tempo.

The Golden Hand: soul separation

Faye's signature mechanic — officially confirmed — is the soul-separation ability tied to her title, the Golden Hand of the Jötnar: “In the Everywhen, Faye can strike her golden palm at a foe with such force it detaches their soul from their body. From there, Faye can attack the soul directly, knock it into other enemies, and more — opening up combos.” A detached soul hangs suspended by a glowing tether, leaving the enemy vulnerable. Because the Everywhen is steeped in the oldest magic, Faye's soul abilities are greatly amplified there.

Mechanics at a glance

God of War: Laufey confirmed combat mechanics
MechanicWhat it doesStatus
Sword swordplayOne-handed strikes with the massive magical blade.Confirmed
Aerial juggles & mobilityPop foes skyward; jump button; chain ground-to-air combos.Confirmed
Soul separationDetach an enemy’s soul, then attack it directly or throw it into foes.Confirmed
Golden Hand soul-punchStrike the golden palm to pop the soul out; amplified in the Everywhen.Confirmed
Rue ribbon-whipThe enchanted ribbon extends during strikes to hit distant foes.Confirmed
Free-hand magic / blockingUse the off-hand for magical abilities such as blocking.Confirmed
Phranque as trampolineBounce off the cosmic cube to launch into the air.From footage

Faye vs Kratos

Faye
Fast & aerial
ground-to-air flow
Weapon
Magical sword
+ Rue’s ribbon
Kratos
Heavy & grounded
Axe + Blades
Magic
Innate
“part of her”

In short: Faye is built for speed, precision and verticality, where Kratos is built for weight and impact. The studio redesigned combat around her strengths — her mobility and the soul magic intrinsic to who she is — while injecting the “old school, classic DNA of the Greek era.”

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